3D artist with an emphasis on texture and lighting. Contact me at ColeFittro@gmail.com
Asset created for internal archiviz work, modeled in 3DS Max and textured in Substance Painter
Sample of a visualization project - modeled and rendered using a combination of Revit and 3ds Max
Samples of blueprint drafting projects created in Revit
Architecture rendering of a sample quick service restaurant, created for an art test. Built to spec from 2D blueprint illustrations, modeled and rendered in Blender
Photo study of a kitchen scene for which I modeled and textured all assets. Scene lighting and post-processing was done to try and match the original look of film photography
Various PBR, procedural, tiling materials created in Substance Designer
Vintage electric desk fan, modeled using Blender and textured with Substance Painter
Interior render, modeled and textured in Blender
Photo study of a parking garage for which I modeled and textured all assets.